Microsoft Flight Simulator Getting New Hotfix, F-14 & Twin Otter Get New Screenshots, CRJ 900/1000 Delayed; Warsaw Modlin Airport Announced

Today Microsoft and third-party developers had news aplenty to share about the popular Microsoft Flight Simulator and upcoming addons.
Microsoft Flight Simulator F14

Today Microsoft and third-party developers had news aplenty to share about the popular Microsoft Flight Simulator and upcoming addons.

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First of all, we learn that a new hotfix is coming for the simulator, to address more issues caused by the Sim Update 5.

Here’s a list of what will be addressed when the patch is released on Friday or Monday, but the developers mention that there could be more.

We also hear the confirmation that World Update 6 is planned for a release on August 24 and will bring more fixes.

  • Volumetric Lighting is Missing – This was a shader bug and will be addressed in the upcoming hotfix.
  • LOD Popping and Stutter when Camera Panning – PC Simmers with graphics set to Ultra will experience this when panning the camera around very quickly. We are working on a new option that will allow you to customize how much off-screen scenery will be cached. We are aiming for this to be released on August 24th (World Update 6).
  • Low Resolution Ground Texture – This is a bug introduced when we fixed tree draw distance from high latitudes and will be addressed in the upcoming hotfix.
  • CTDs – We are currently investigating and are planning on several fixes for World Update 6.
  • Washed out Graphics and Cloud Appearance – Attempted improvements to the cloud appearance introduced an overexposure of the world. This will be addressed in the upcoming hotfix. We are planning on a brightness slider for an upcoming Sim Update to allow visual customization of your sim.
  • Aerosoft CRJ – We have found and fixed a bug in an open-source math library that is part of Web Assembly [wasi-libc] which was part of the CRJ and has been resolved. A new package will be made available in the next few days.
  • ATC Incorrect Altitude – The pressure altitude has been brought in line with the new altimeter simulation and ATC should no longer ask you to get to your current altitude if you’re already there. This is addressed in the hotfix. Further improvements to the altimeter and ambient pressure system will be coming in World Update 6.
  • Temperature Spikes – The previous hotfix did not fix all cases of the issue. This is being addressed in the upcoming hotfix.

Let’s start the third-party carousel with Just Flight, which shared new screenshots of the upcoming F-14 Tomcat by DC Designs.

Next, Aerosoft also shared more screenshots of the de Havilland Canada DHC-6 Twin Otter, showing more of the cargo cabin and the Trans Maldivian Airways livery.

Unfortunately, we also learn that the CRJ 900/1000 package has been delayed to “likely late September or October” due to “technical reasons.”

On the other hand, the excellent CRJ 700/550 add-on will be updated in the “next couple of days” in order to make it compatible with Sim Update 5.

We also hear that it will be tested on Xbox, so it might actually be released on the console version of the sim. We already know that the Twin Otter will get an Xbox release.

Below you can read the patch notes for the CRJ 700/550.

– Fixed startup flag reset after engine spoolup (PACKS OFF Lt and CAS message)
– Fixed missing symbols on MFD
– Formula correction for IAS calculation
– Fixed L/R selection in MFD Menus
– Fixed Audio panel volume controls for COM radios
– Several fixes in aircraft.cfg files (airline names, callsigns etc.)
– Flaps indication “1” on EICAS for lever position 1 (physical flaps position = 0)
– Fixed PA/CALL/EMER pushbutton lights
– Camera zoom increased for FCP and Fuel/Defuel Panel cameras
– Camera angle changed for EFB camera
– Fixed setting reserve and taxi fuel on loading a flightplan
– Disabled thrust reserver unlock during cold&dark
– CRJ-550/700 flight model updated
– Fixed Radius to Fix legs
– Fixed a condition where the value for a minute could become 60 and an hour could become 24
– Added math library provided by Asobo to fix airspeed indicator issue
– Fixed shadow center camera
– Added high quality flag for textures (no longer default setting in SU5)

Last, but not least, Drzewiecki Design teased Warsaw Modlin Airport (EPMO). It’s a secondary international airport serving Poland’s capital, served almost exclusively by Ryanair.

You can see a couple of work-in-progress images below. The developer is also working on addressing issues caused to its scenery by Sim Update 5.

Recently, we published our brand new and massive interview with head of Microsoft Flight Simulator Jorg Neumann, focusing on the Xbox version and short and long-term plans for the sim (on both platforms).

If you’d like to read more about Microsoft Flight Simulator add-ons, you can enjoy our recent reviews of Tehran Imam Khomeini Airport, Moscow Sheremetyevo AirportShanghai Pudong AirportKraków AirportFukuoka City & AirportFort Lauderdale Airport, Chongqing City & AirportManila AirportSantiago Airport, the Frankfurt City PackKey West Airportthe Okavango DeltaBali AirportLondon Oxford AirportBerlin Brandenburg Airport, the CRJ 550/700, the PA-28R Arrow IIIKristiansand Airport, Macau City & AirportBonaire Flamingo AirportMilano Linate Airport, the Singapore City PackTokyo Narita AirportYao Airport, the F-15 Eagle, the Paris City PackGreater Moncton AirportTweed New Haven AirportSantorini AirportSydney AirportHelsinki-Vantaa AirportReggio Calabria Airport, Bastia Poretta AirportMunich Airport, Paris Orly AirportNewcastle International AirportSankt Johann AirfieldDublin International Airport, and Seoul City Wow. We also have a beta preview of Singapore Changi airport.

If you want to learn more about the game itself, you can read our review that will tell you everything you need to know about Asobo Studio’s game.

Microsoft Flight Simulator is already available for Windows 10 and Steam, and Xbox Series X|S.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.