Today third-party developers have provided quite a lot of new assets and reveals about upcoming add-ons for Microsoft Flight Simulator, mostly focusing on aircraft.
First of all, we take a new look at work-in-progress images and renders of the Embraer E170 from Ouroboros Jets, shared on the developer’s official Discord.
The aircraft appears to be making steady progress, and a sweet bonus is that it’ll be completely free, despite the fact that Ouroboros is aiming for study-level simulation depth.
Besides the E170 series, the developer is also planning to deliver the E190 series and the business jet Embraer Lineage 1000.
We also get a progress update:
“Development was pretty good to us this month. We picked up a very large quantity of Embraer pilots in the past month. One of which, is supplying some high quality audio for the jet. More to come later. Everything you see in these next images are a very early WIP, which are subject to change. The revisions are being done now that we understand everything about getting our cockpit and interaction points into the game successfully. The aircraft is rapidly approaching it’s beta state [2.0]. All exterior animations are complete and there are only 2 exterior animations left to be fixed in game. Stay tuned for a possible youtube demonstration. Pictures and changelogs can only convey so much. “
- Ouroboros House Livery Concept!
- Forward Cargo Section
- Door Animation
- All Door Animations Complete
- Interior Windowframes for window view, and porthole material created
- Window updates, they look less “Circular”
- Preview Materials revamped
- Rat clipping error and animation fixed
- Door “dummy” Porthole placholders
- Window line fixed
- Light body lines adjusted to fit Embraer renders
- Wheel well adjusted to fit doors flush
- Nosewheel steering animation fixed in game. (Radius adjustments expected down the line)
- Cockpit lighting tests (Continued)
- Yoke Revision 2
- Screen bezel remake
- Asobo panel screws replaced with new flatheads (All sections)
- Panel lights Modeled
- CCD Revision 2
- MDCU Revision 2
- Footrests Revision 2
- Side panels Revision 2 (IN PROGRESS)
- Toggle switches Revision 2
- Switch preview materials
- Placeholder Embraer170 emblem
- Autobrake knob
- Glareshield adjusted and tilted
- Ceiling connection and A pillar revision 2
- Eye position indicator
- Whisky compass section remake
- Center Pillar Beveled
- Preliminary Overhead textures
- ENG Element
- N1 Indicator implement with working animations
- ITT Indicator, still WIP
- N2 Indicator
- FFKPH Indicator
- FUEL Element
- Left, Right, Tank Indication added
- OIL Element
- PRESSPSI Indicator
- TEMP Indicator
- VIB Element
- LH/HP Indicator added, still WIP
- SLAT/FLAP/SPOILER Element
- Flaps Indicator with working animations
- Slats indicator WIP
- Spoilers indicator with working animations
- MSG Element
- LANDING GEAR Element
- LG Indicator
- APU Element
- “OFF State” Indicator, still WIP
- CABIN Element
- ALT Indicator
- RATE Indicator
- Delta P Indicator, still WIP
- LFE Indicator, still WIP
- TRIMS Element
- PITCH Trim Indicator with working animations
- ROLL Trim Indicator, still WIP
- YAW Trim Indicator, still WIP
“The biggest news is that we have decided to redo the cockpit from scratch, as we felt that the old version was not up to current graphic standards. We believe it is coming along very nicely – and, even if it causing some delays, we feel it will be worth the wait.
As for the external models, here are the first WIP screenshots of the F-35B. It is based on our P3D model, but with more polygons and details and with remastered textures (the main fuselage will be at 8k). Our intent is to include all the three models (A, B and C).
In terms of avionics, we have made some good steps forward – the code will still be based on the XML for P3D, but it is being completely revised for better efficiency and graphical fidelity.
Last, we have a preliminary CTOL flight model in place – we are quite happy with the handling.
We are still hoping to have a Beta sometime in summer…but as usual, it is done with it is done.”
Iris Simulations announced that it will release the Grob 115E/Tutor T1 light training aircraft for Microsoft Flight Simulator, and it’s scheduled to come in 2021.
Further details and images are likely to come at a later time.
We also get some airport news, with Magsoft announcing Tijuana International Airport (MMTJ) in Mexico.
As the 11th-busiest airport in Latin America and a mixed-used base for the military, this is another interesting addition for the simulator.
The terminal is 60% complete, as you can see in the renders below.
Recently, we published our massive interview with head of Microsoft Flight Simulator Jorg Neumann, who provided a lot of new info about the present and future of the sim.
If you’d like to read more about Microsoft Flight Simulator add-ons, you can enjoy our recent reviews of Fort Lauderdale Airport, Chongqing City & Airport, Manila Airport, Santiago Airport, the Frankfurt City Pack, Key West Airport, the Okavango Delta, Bali Airport, London Oxford Airport, Berlin Brandenburg Airport, the CRJ 550/700, the PA-28R Arrow III, Kristiansand Airport, Macau City & Airport, Bonaire Flamingo Airport, Milano Linate Airport, the Singapore City Pack, Tokyo Narita Airport, Yao Airport, the F-15 Eagle, the Paris City Pack, Greater Moncton Airport, Tweed New Haven Airport, Santorini Airport, Sydney Airport, Helsinki-Vantaa Airport, Reggio Calabria Airport, Bastia Poretta Airport, Munich Airport, Paris Orly Airport, Newcastle International Airport, Sankt Johann Airfield, Dublin International Airport, and Seoul City Wow. We also have a beta preview of Singapore Changi airport.
If you want to learn more about the game itself, you can read our review that will tell you everything you need to know about Asobo Studio’s game.