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Microsoft Flight Simulator France

Microsoft Flight Simulator Details France & Benelux World Update With Spectacular Teaser Trailer; Working Title Partnership Announced

Today Microsoft and Asobo Studio showcased upcoming plans for Microsoft Flight Simulator, including the next world update.

Today Microsoft and Asobo Studio hosted a livestrem showcasing upcoming plans for Microsoft Flight Simulator.

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We hear from head of Microsoft Flight Sim Jorg Neumann, Asobo CEO Sebastian Wlock, and executive producer Martial Bossard.

First of all, we get to see a teaser trailer of the upcoming World Update 4 dedicated to France and Benelux (Belgium, Netherlands, and Luxembourg).

You can watch it below.

We also get additional details about the World Update, which will include new aerials and a new digital elevation map with a 1-meter resolution for France.

The bespoke airports that will be added are Altiport Megève (LFHM), Nice Côte d’Azur Airport (LFMN) and Rotterdam The Hague Airport (EHRD). They’re all modeled by Gaya Simulations.

Orbx is also working on adjusting over 100 more airports. An announcement about an “airplane” has also been teased.

A bush trip and a landing challenge will be included alongside over 100 points of interest.

New photogrammetry will be implemented for Paris and Amsterdam, and BlackShark.ai is also working on new autogen buildings appropriate to the region including churches and windmills.

Speaking of photogrammetry, work by the Bing team has been teased that will significantly improve the quality of existing photogrammetry. This is coming later this year. London’s quality and frame rate issues have also been acknowledged. The city will be revisited and improved down the line.

We also learn that World Update 4 will include Japanese and Dutch localizations.

As an additional but very important piece of news, Matt Nishan from Working Title announced that the core team will transition to work full time for Working Title Simulations, which will officially partner with Asobo and Microsoft and bring their expertise to the simulator.

The CJ4 by Working Title may become available as default and the plan is to have the mods by the team integrated into the base simulator.

There may also be a hotfix for the performance issues that happened with the latest Sim Update, but it wasn’t confirmed. The team is considering having beta tests for sim updates.

On top of that, World Update 5 and Sim Update 4 will be combined to reduce the number of development branches.

Last, but not least, the possibility of a beta test for the Xbox Series X version is a “maybe” for now, and it may be talked about next month.

Working toward the Xbox release, Asobo is focusing on “lossless optimization,” meaning rewriting things more efficiently without any degradation for quality but taking fewer resources. This will benefit the PC version as well.

Recently, we published our massive interview with Jorg Neumann, who provided a lot of new info about the present and future of the sim.

If you’d like to read more about Microsoft Flight Simulator add-ons, you can enjoy our recent reviews of Kristiansand Airport, Macau City & AirportBonaire Flamingo AirportMilano Linate Airport, the Singapore City PackTokyo Narita AirportYao Airport, the F-15 Eagle, the Paris City PackGreater Moncton AirportTweed New Haven AirportSantorini AirportSydney AirportHelsinki-Vantaa AirportReggio Calabria Airport, Bastia Poretta AirportMunich Airport, Paris Orly AirportNewcastle International AirportSankt Johann AirfieldDublin International Airport, and  Seoul City Wow. We also have a beta preview of Singapore Changi airport.

If you want to learn more about the game itself, you can read our review that will tell you everything you need to know about Asobo Studio’s game.

Microsoft Flight Simulator is already available for Windows 10 and Steam and will release in summer 2021 for Xbox Series X ad Series S.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.