Soul Hackers 2

Soul Hackers 2 for PS5, PS4, Xbox, & PC Gets Extensive Trailer Revealing the Soul Matrix & its Gameplay

Today Atlus released another extensive trailer of the upcoming JRPG Soul Hackers 2, focusing on a relevant gameplay feature.

Today Atlus released another extensive trailer of the upcoming JRPG Soul Hackers 2, focusing on a relevant gameplay feature.

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We get to see the Soul Matrix, a series of dungeons dedicated to your teammates that lets you deepen your relationship with them the deeper you go.

Within these dungeons, you can also learn new Summoner Skills and defeat super-powerful “risky enemies.”

The video also showcases gameplay, providing an example of what you can find in the Soul Matrix.

You can check the video out below. Keep in mind that English subtitles are provided, but you may need to manually activate them.

Soul Hackers 2 releases for PS5, PS4, Xbox Series X|S, Xbox One, and PC (Steam and Windows Store) on August 26, just one day after the Japanese launch on August 25.

You can check out the original trailer, plenty of screenshots, a second gallerymore images, even more screenshotsanother gallery, a video explaining the gameplayanother, one more, and the latest, on top of tons of gameplay, and another trailer revealing the English cast.

You can also watch the previous daily trailers including one announcing the return of Turbo-Granny, one showcasing Oberonone focusing on ramenone showcasing Makamione revealing Skadi, one focusing on Mithrasrevealing a Sabbathone marking the return of Saturnusone revealing Milky Frost, one featuring Take-Minakata, and one showcasing Seiryu.

Here’s how Atlus officially describes the game:

“Soul Hackers 2 inherits the essence of Devil Summoner: Soul Hacker, while evolving the game concept with a more defined art style, addictive RPG gameplay and ATLUS’s next-level storytelling. Set in the Shin Megami Tensei universe, Soul Hackers 2 follows a brand new story about two Agents of Aion, Ringo and Figure, and their fight to stop the destruction of the world.

Produced and directed by Eiji Ishida and Mitsuru Hirata, other featured staff includes music composed by MONACA, character designs by Shirow Miwa and Production Manager Shinjiro Takata.”


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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.