The main fixes solve an issue that caused flaps to generate too much lift and another that spawned a lot of stray taxi lights in airport scenery.
The photogrammetry for Southampton and Portsmouth (which was accidentally removed by the previous update) was also added back in.
The full patch notes can be found below.
- Fixed the flaps issue that was introduced in World Update 3
- Fixed the photogrammetry for Southampton and Portsmouth
- Fixed Scenery Editor crashes when loading BGLs with Projected Meshes
- Fixed BGL backward compatibility issue with light rows
The update requires launching the Microsoft Store client or Steam and downloading 1.03 gigabytes of data.
Recently, we published our massive interview with head of Microsoft Flight Simulator Jorg Neumann, who provided a lot of new info about the present and future of the sim.
If you’d like to read more about Microsoft Flight Simulator add-ons, you can enjoy our recent reviews of Bonaire Flamingo Airport, Milano Linate Airport, the Singapore City Pack, Tokyo Narita Airport, Yao Airport, the F-15 Eagle, the Paris City Pack, Greater Moncton Airport, Tweed New Haven Airport, Santorini Airport, Sydney Airport, Helsinki-Vantaa Airport, Reggio Calabria Airport, Bastia Poretta Airport, Munich Airport, Paris Orly Airport, Newcastle International Airport, Sankt Johann Airfield, Dublin International Airport, and Seoul City Wow. We also have a beta preview of Singapore Changi airport.
If you want to learn more about the game itself, you can read our review that will tell you everything you need to know about Asobo Studio’s game.
Microsoft Flight Simulator is already available for Windows 10 and Steam and will release in summer 2021 for Xbox Series X ad Series S.