Sea of Stars
Image via Sabotage Studio

Sea of Stars Delayed to 2023; Demo Possibly Coming This Year

Sea of Stars developer Sabotage Studio announced a delay for its RPG to 2023. It was originally scheduled to release this holiday season.

Sea of Stars developer Sabotage Studio announced a delay for its highly-anticipated RPG to 2023.

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It was originally scheduled to release this holiday season.

According to an announcement made on Twitter, the team is closing in on a relevant milestone and decided to delay the game to next year keeping in mind the quality of life of the developers and the quality of the game itself.

That being said Sabotage is also looking at options to release a playable slice of the game this year.

You can find the full announcement below.

If you want to see more of Sea of Stars, you can enjoy a video showing Mooncradle, one showcasing the Moorlands, one showing the Mushroom Cave, another featuring the music and day/night cycle, one showcasing the Thrower enemies, another focusing on swimming, one showing the Soonrang team attack, one focusing on refractions, one on interior spaces, one on the lack of random encounters, one on traversal, one on the day and night cycle, one on camping, one on old-school save points, another on the third party member, one showing camping on the world map, one showcasing fishing, one focusing on the new combat UI, one showing the Flooded Graveyard area, one showcasing sailing, one showing a combo attack, one focusing on combo healing, one displaying a mountain trail, one showcasing the Moorlands, one focusing on a pirate band, an extensive gameplay video, and another.

The game is a prequel set in the universe of the developer’s The Messenger, has been funded with a very successful Kickstarter campaign and will eben feature music by Yasunori Mitsuda.

It will release for PC and Nintendo Switch, but more platforms will be announced at some point in the future.


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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.