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Project Sakura Wars for PS4 Gets New Screenshots and Details Showing Action Battles & New Characters

Project Sakura Wars

Project Sakura Wars for PS4 Gets New Screenshots and Details Showing Action Battles & New Characters

Following today’s extensive reveal of its upcoming JRPG Shin Sakura Taisen (codenamed fro the west Project Sakura Wars) Sega updated the official website of the game with new screenshots, art, and details.

First of all, we get to see hero and heroine Seijiro Kamiyama and Sakura Amamiya in their battle uniform, before moving to the presentation of the two new characters.

Yan Shaolong 18-year-old, is the captain of the Shangai Revue “Go Shin Ryu.” He’s a direct and hot-blooded young man, always speaking with a smile on his face regardless of the topic. His fighting powers and offensive skills are solid and he is a great cook nicknamed “Rice-chef of Fire,” famous for his fried rice.

He is voiced by Yuuichirou Umehara, known for Ira in Kingdom Hearts and  Cyrus Albright in Octopath Traveler, Goblin Slayer, and Siegfried Kircheis in The Legend of the Galactic Heroes: Die Neue These.

Huang Yui, 16-year-old, is a member of the Shangai Revue “Go Shin Ryu.” She is a usually well-behaved, bright, hones, and active girl. While she is cheerful, she feels massive admiration for the Floral Revue, so she might find it difficult to hit its members. She also feels admirations for Sakura Amamiya who tries so hard while never giving up. She gets along with the other senior members as well.

She is voiced by Sumire Uesaka, known as NiCo in Dead or Alive 6, and Falke in Street Fighter V. She is also the addictively adorable Akashi in Azur lane, alongside Saratoga, Queen Elizabeth, Warspite and Deutschland.

We also get to see their base of operations. Despite being part of the Shanghai revue, they live in the Japanese Imperial Capital. They run the Chinese restaurant “Shinryuken” in Ginza Yokocho. People often line up to taste Shaolong’s fried rice.

We then move on to the newly-revealed battle system. The game’s story alternates between adventure sections and battle sections, While in battle (which are action-based), we’ll be able to switch between the captain’s mecha and the rest of the revue. This lets the player take advantage of every character’s unique abilities and to deliver an endless stream of attacks to defeat their enemies.

Since the team becomes stronger in battle by developing relationships with its members, it’s important to combine combat with story progression.

Normal attacks are delivered with the square and triangle buttons. It’s possible to jump and dash across the battlefield and use various actions like wall-running and just dodges.

By accumulating spiritual power during battles you can unleash powerful deathblows that can clean up the area from enemies. Each character has its own deathblows with unique special effects. Spiritual power increases by defeating enemies and recovering spiritual items.

If you meet special conditions you can perform combo attacks with other members of the revue.

If you avoid an enemy attack with perfect timing you can perform a just dodge, that also results in a split-second counterattack.

Bonds with members of the revue won’t just increase during the story, but also in battle depending on your gameplay actions. Conversely, dramatic events, storytelling, and dialogue among characters also happen during combat.

Seijiro Kamiyama’s Ryoushi Sentoki Mugen is a mecha capable to deliver a variety of attacks dual-wielding its swords. You can use it to run across the battlefield unleashing mighty combat power. Its deathblow “Vertical Void Edge [Storm]” can overwhelm the enemies with a flurry of attacks.

Sakura Amamiya Ryoushi Katchu – Koubu Type 3 is an older model specializing on steady attack power and one-hit strikes. Its deathblow “Tenken – Sakura Fubuki” (Heavenly Sword – Blizzard of Cherry Blossoms) is a powerful frontal cleave, able to open a path forward.

You can check out all the screenshots and artwork below.

If you’d like to learn more about Project Sakura Wars, you can enjoy the original reveal, a lot of additional information directly from the developers, more comments from Sega CEO Haruki Satomia batch of screenshots, even more images including the first glimpse of gameplay the previous extensive gameplay reveal, and the previous gallery of screenshots.

You can also check out some awesome artwork by main character designer Tite Kubo and the second batch of character sketches.

If you’re unfamiliar with the Sakura Wars series, you should take a look at my dedicated article explaining what it’s all about.

Project Sakura Wars releases in Japan on December 12, 2019, exclusively for PS4, and in the west in 2020.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.
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