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Gran Turismo 7

Gran Turismo 7 Producer Kazunori Yamauchi Apologizes for Outage & Explains Event Reward Changes

Following the release of update 1.07 of Gran Turismo 7, the servers have been taken offline, and Polyphony Digital has explained the reason.

Following the release of update 1.07 of Gran Turismo 7, the servers have been taken offline, and today Polyphony Digital has explained the reason.

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The message comes signed directly by producer Kazunori Yamauchi, who apologized for the outage and promised a fix in update 1.08.

Immediately before the release of the 1.07 update, we discovered an issue where the game would not start properly in some cases on product versions for the PS4 and PS5.

This was a rare issue that was not seen during tests on the development hardware or the QA sessions prior to the release, but in order to prioritize the safety of the save data of the users, we decided to interrupt the release of the 1.07 update, and to make a 1.08 correctional update.

This is the reason for the delay.
My sincere apologies for the late report to everyone.

Yamauchi-san also acknowledged the changes made to event rewards, explained the reasoning and promised information on “update plans for additional content, additional race events and additional features that will constructively resolve this.”

“In GT7 I would like to have users enjoy lots of cars and races even without microtransactions.
At the same time the pricing of cars is an important element that conveys their value and rarity, so I do think it’s important for it to be linked with the real world prices.

I want to make GT7 a game in which you can enjoy a variety of cars lots of different ways, and if possible would like to try to avoid a situation where a player must mechanically keep replaying certain events over and over again.

We will in time let you know the update plans for additional content, additional race events and additional features that will constructively resolve this.

It pains me that I can’t explain the details regarding this at this moment, but we plan on continuing to revise GT7 so that as many players as possible can enjoy the game.

We would really appreciate it if everyone could watch over the growth of Gran Turismo 7 from a somewhat longer term point of view.”

Gran Turismo 7 is currently available for PS5 and PS4 and you can read our review.

You can also take a look at the editions available to plan your pre-order, a gameplay video focusing on the return of the Deep Forest Raceway track, another showing Daytona, the new Porsche Vision Gran Turismo, videos dedicated to the music, and another trailer from a few weeks ago.

We also saw a series of featurettes started a few months ago in which Yamauchi-san himself talked about car culture in general, one on collecting cars, one on racing, one on liveries, one on the Scapes photo mode, one featuring tuning, and one on the power of PS5.


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Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.