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characters fighting in MW3
Image Source: Activision

MW3 Update 1.033 Patch Notes Today – November 15

Patch 1 is here

Just under a week after release, Activision has released a new patch for Modern Warfare 3, which is version 1.033.000. If you’re wondering what is included in the update, we have the latest on the MW3 Update 1.033 patch notes, released on November 15.

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MW3 Update 1.033 Release Time and Install Size

The update was first released on PlayStation 5 and is now available for installation. The patch isn’t very big, so you don’t need to worry too much about it.

The full download size on PS5 is 2.5GB, and it will likely be similar on other platforms. It won’t be like the massive 100GB+ update that came before the launch.

Modern Warfare 3 Update 1.033 Patch Notes

The full patch notes for Update 1.033 showcase a bunch of fixes for the COD HQ, including a blank screen for the MW3 tiles, cross-launching for console players, and installation issues for PC users.

PC players who use the Nvidia GeForce RTX 40 Series GPUs can now utilize DLSS 3 for all MW3 modes. The DLSS NVIDIA Super Resolution and Frame Generation and DLSS 3 have also been enhanced by up to 1.8X performance rate.

Other than this announcement, The Team Deathmatch score limit has been changed to 100, with an adjustment to the UAV/mini-map elevation problem.

In general, Update 1.033 helps improve stability and performance across the board, from multiplayer bug fixes to readjustments to weapons. However, the COD Updates page has indicated that not all the improvements from the recent patch will be available due to “unforeseen issues.” That means you may still run into issues like Golden Enigma not unlocking bug and Tac-Sprint delays.

Since it’s only a small update, there isn’t any new content or massive changes to the game. We’ll likely have to wait until early December and Season 1 before we see anything like that.

As much as players are shouting for them, we won’t see changes to things like the implementation of SBMM, how you level up, or the ability to prestige. If they ever do come, it’ll be at a later date.

For a complete breakdown of the Update 1.033 patch notes, here is the full list of changes from Activision and Sledgehammer games:

Full MW3 Update 1.033 Patch Notes

Due to unforeseen issues, not all of the changes scheduled for today’s update were able to be released. Our teams are hard at work to get key movement changes, Multiplayer weapon balancing, Zombies gameplay and stability fixes, and more into the next available update.

Global

COD HQ

  • Players will no longer encounter a blank screen where MWIII tiles are expected.
  • Fixed an issue console Players where cross-launching from one game to another disbanded parties containing a split-screen Player.
  • Fixed an issue for PC Players which selective installs were not available to play after the installation was completed. 
  • A fix has been implemented to solve several crashes that occurred during the application start-up sequence. 

Stability & Performance

  • PC Players with NVIDIA GeForce RTX 40 Series GPUs can now use DLSS 3 across all modes in Call of Duty Modern Warfare III. With DLSS NVIDIA Super Resolution and Frame Generation, DLSS 3 multiplies performance by up to 1.8X to enhance your PC experience.
  • Fixed a bug in which some console Players would encounter an error upon being invited to a Party.
  • Fixed a bug in which some console Players were pushed to the Main Menu after selecting certain items in the Battle Pass.
  • Resolved a bug in which some Players were kicked back to the MultiPlayer lobby after attempting to matchmake in any Playlist.
  • Addressed account-based issues that prevented offline play.

Campaign

Stability & Performance

  • Resolved a crash that occurred for PC Players during the game’s restart sequence after an update. 
  • Resolved a bug that resulted in Players receiving an error message when trying to launch Campaign. 
  • Resolved an issue causing DEV ERROR 12510 after attempting to start the Operation 627 mission.
  • Fixed a bug that forced Players to skip cinematic cutscenes when a controller was disconnected.
  • Fixed multiple gameplay-related crashes in the Oligarch mission.
  • Resolved a crash that occurred after deploying a Cruise Missile in the Reactor mission.

Gameplay

  • Completion rewards will now be properly awarded if the Player closes the application during the Credits sequence.
  • 141 Ready Achievement will now properly track the lowest difficulty used to complete a mission.
  • Fixed a bug in which the functionality of all the Ziplines and Ascenders in the map disappeared after canceling a climb animation.
  • Fixed a bug in which the Player could not interact with Equipment pickups while quick-drawing a Handgun.

Multiplayer

UIX

  • Bug Fixes
    • Enemy Player elevation will now be properly displayed on the Minimap.
    • Fixed a bug in which Playlists would disappear from the Main Menu for some console Players.
    • Prompt to View Gamercard on the Scoreboard now functions as expected for console players.
    • Promoting a Player to Party Leader will no longer allow them to attempt to matchmake for locked Playlists.

Progression

  • Weapons
    • Addressed an issue that prevented Bolt Attachments from being unlocked at the expected Weapon Level for the KATT-AMR (Sniper Rifle).
  • Challenges
    • Introduced new requirements for the Priceless Camo challenge for the WSP Swarm (Submachine Gun).
      • Get 10 Operator Double Kills while in Tac-Stance.
    • Resolved issues that prevented several Challenges from tracking completion progress.
    • Corrected unlock challenge tracking conditions for BBQ (Operator).

Maps

  • Terminal
    • Players can no longer plant at the A bombsite from an unintended location in Search and Destroy.
  • Popov Power
    • Players will no longer spawn in enemy territory in the Invasion mode.

Modes

  • Team Deathmatch
    • Increased match score limit from 75 to 100.
  • Ground War
    • Addressed an issue causing DEV ERROR 841 during normal gameplay.

Be on the lookout for an Experimental Playlist in the coming days, featuring enemy Player outlines! More details to come.

Weapons & Attachments

  • MCW (Assault Rifle)
    • Increased hipfire control during sustained fire.
  • BAS-B (Battle Rifle)
    • Increased hipfire control during sustained fire.
    • Increased hipfire control during sustained fire.
  • MTZ Interceptor (Marksman Rifle)
    • Increased hipfire control during sustained fire.
  • Renetti (Handgun)
    • Increased hipfire control during sustained fire.
    • JAK Ferocity Carbine Kit (Conversion Kit)
      • Thermo-Optic X9 and SZ VORTEX-90 Optic Attachments can now be toggled as expected.
  • TYR (Handgun)
    • Increased hipfire control during sustained fire.
    • Odin’s Judgement (Trigger Action)
      • Decreased trigger response time to the intended 210ms duration.

Cosmetics

  • Gun Screen audio will now play as expected upon pressing the preview button.
  • Tracer Pack: Hellsing Operator Bundle
    • Fixed a bug in which Alucard was missing his handgun in the Operator preview.

ZOMBIES

Gameplay

  • Addressed an issue that prevented missions in Act 2 from auto-queueing while in-game.

Stability

  • Fixed a crash encountered when Players navigated to the Store or Progression tab in the Launcher Menu while queuing.
  • Various stability and map fixes.

That does it for the full patch notes for MW3 Update 1.033. While here, be sure to explore the relevant links below for more Call of Duty content.


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