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The King of Fighters XV

The King of Fighters XV Artists Shares Insight on Benimaru Nikaido and Meitenkun’s Design

Following the opening of the floodgates on The King of Fighters XV, SNK is providing more information about the upcoming fighting game.

Following the opening of the floodgates of info on The King of Fighters XV, SNK is providing more information about the upcoming fighting game.

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This time around, we hear more about the design of Benimaru Nikaido and Meitenkun from artist Tomohiro Nakata, following the same info reveal from Shun’ei.

You can check both out below. It’ll certainly be interesting to see how Benimaru Nikaido will fare in his new role.

Here’s how SNK officially describes Benimaru Nikaido.

“Born into a rich family and raised by his Japanese father and American mother, this shooting star takes fighting to a shocking level. His slender frame enhances his electrostatics and his chiseled legs (built from years of shoot boxing) allow him to land kicks that hit like bolts of lightning. During this tournament, Benimaru’s friend and rival, Kyo Kusanagi, forces him into a position where he must watch over Shun’ei and Meitenkun.”

…And here’s Meitenkun.

“With pillow in hand, this sleepy young fighter is a master of the hidden martial arts technique Hyakkyokuminminken, or Eight Extremities Slumber Fist. He considers his mentor Tung Fu Rue and fellow disciple/best friend Shun’ei his family. Many think Meitenkun is Tung’s secret weapon, as the extent of his explosive power and technique is a mystery to all.”

The King of Fighters XV is slated for release in 2021, but we don’t yet know which platforms it will support.

If you want to see more, you can check out the first trailer, the first gallery of screenshots, and the trailers that revealed Shun’eiMeitenkun, and Benimaru Nikaido.

We also know that an animated short by Masami Obari is also going to be published down the line to promote the game.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.