Today CD Projekt released a statement on its investor relations’ website commenting on how much Cyberpunk 2077 is contributing to the studio’s finances.
The statement mentions that the according to CD Projekt’s estimates, the income coming from the sale of digital pre-orders alone already surpasses all development costs of the game and marketing, including future promotional expenditures until the end of the year.
That’s… a whole lot of money.
It’ll certainly be interesting to see what will be announced at the studio’s next financial conference call, which should come sometime after January. I have a feeling that they’ll have to change the scale of the revenue graphs.
Cyberpunk 2077 is currently available to PS4, Xbox One, and PC. It has also been confirmed to be coming for Xbox Series X and PS5 down the line with upgrades available for those who purchase the game for the current generation of consoles.
If you already picked up the game, you can enjoy our guide wiki that could provide you with useful information for your playthrough.
If you’d like to see more you can check out the opening cinematic, a trailer outlining the photo mode, the latest gameplay on PS5 and PS4, the previous video on Xbox Series X and Xbox One X, more from the PC version with Nvidia’s RTX, more trailers and screenshots, the previous trailers, another semi-recent gameplay reveal, another trailer, one more about life paths, additional screenshots, more images, another batch about the Watson District, one showcasing Westbrook, one featuring City Center, one showcasing Santo Domingo, another featuring Heywood, and one showing Pacifica and The Badlands.
You can also hear some spiffy songs like “A Like Supreme” by Johnny Silverhand’s own band Samurai, another titled “The Ballad of Buck Ravers”, one titled “Chippin’ in”, one named “Black Dog”, “Hole In The Sun” by Point Break Candy, “Game Over” by Run the Jewels, and the six tracks revealed yesterday.