Blue Protocol
Screenshot via Bandai Namco

Blue Protocol Gets New Customization Option For The Angle of Your Character’s Eyes

After about a month of silence, the developers of Blue Protocol at Bandai Namco revealed new information about the upcoming MMORPG.

After about a month of silence, the developers of Blue Protocol at Bandai Namco revealed new information about the upcoming MMORPG.

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Today we learn that a feature has been added during character creation that lets you customize the angle of the eyes of your characters. 

If you’re familiar with anime, which is clearly a source of inspiration for this game’s art style, you can probably guess that this can change the mood of a character design dramatically.

You can see two examples below, for male and female characters.

 

If you want to see more of Blue Protocol, you can take a look at the latest gameplay, the latest screenshots, even more imagesanother gallerymore extensive gameplay footage, at even more screenshotsthe previous gallerysome more recent gameplay footagethe previous trailer, the initial announcement trailer and the first screenshots, and the second batch of screenshotsanother gallery, a recent look at the Aegis Fighter class, and another at the Twin Striker and Blast Archer classes.

You can also enjoy more videos of the character creation for an older guy, a cute girl, a pair featuring a boy and a sexy older sister-type, and plenty of recent gameplay from the alpha test.

Blue Protocol is an online JRPG in development for PC by a team named Project Blue Sky, which is a joint initiative of Bandai Namco Online and Bandai Namco Studios. At the moment, there is no set release date.

While a western release has not been announced yet, the discovery of a career opportunity ad for a localization director strongly hinted to an upcoming English version of the game. The developers themselves also mentioned the goal of launching the game globally.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.