Fairy Tail

Fairy Tail JRPG for PS4, Switch, and PC Delayed Again According to Famitsu

Today Famitsu included a mention of a further delay for the Fairy Tail JRPG in development at Atelier studio Gust, indicating a July release.

Today the Japanese magazine Weekly Famitsu included a mention of a further delay for the Fairy Tail JRPG in development at Atelier studio Gust.

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According to the magazine’s release list, the new launch date (for Japan) is on July 30, which is a further delay compared to the previously-announced June 25/26 launch.

The game was already delayed once from a March 19/20 release, but it’s possible that having to work for home added further hurdles to cross for the development team.

Famitsu provided no explanation, and we’re currently waiting for a confirmation from Koei Tecmo.

If the delay is confirmed, it should likely be to a similar timeframe to the Japanese release, since the launch was already simultaneous to begin with.

If you want to learn more you should read our interview with producer Keisuke Kikuchi and watch the extensive gameplay video we recorded at a preview event in London.

You can also see the latest trailer and screenshotsmore gameplay from a Japanese livestream, another promotional video, the previous traileranother recent railerscreenshots showing plenty of playable characters, and a TV commercial.

You can then enjoy the original announcement trailergameplay footage from Tokyo Game Show, another gallery of screenshots, the previous  batch introducing Juvia and Gajeel, and the latest focusing on Mirajane, Laxus, and Jellal.

Fairy Tail is slated to release for PS4, Nintendo Switch, and PC.

[Source: Weekly Famitsu]


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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.