The Japanese arm of Bandai Namco released a new batch of screenshots and details about its cross-generation action-JRPG Scarlet Nexus.
We get to see psychokinesis in battle action, with the combination of powers and weapons. Heavy objects can be thrown, but can also have different effects depending on their shape. There are location-specific objects that can trigger special attacks.
The relationship system lets us form bonds with other characters. This is done both via “e-mail”-like messages that can be exchanged directly via brain connection, and via interaction episodes that happen at the base. Improving said bonds increase the effectiveness of support in battle.
It’s also possible to strengthen bonds with the other characters by giving them gifts. Those will be visually placed in their personal space at the base, which will become more like home as you progress in the game.
If you’d like to see more of Scarlet Nexus, you can check out the opening cutscene, the latest gameplay from a few days ago, two gameplay trailers, another showcasing locations, the previous promotional video, the original trailer, a gallery of screenshots, an earlier gameplay showcase presented by Anabuki-san himself and producer Keita Iizuka, more screenshots, and even more gameplay.
Of course, you should also read my own preview from a few months ago.
The game is coming for PS5, Xbox Series X, PS4, Xbox One, and PC via Steam on June 25 and is even getting a TV anime adaptation by acclaimed studio Sunrise.
If you’re unfamiliar with Scarlet Nexus, here’s how Bandai Namco describes it officially.
“In the far distant future, a psionic hormone has been discovered in the human brain, granting people extra-sensory powers and changing the world as we know it.
As humanity enters this new era, deranged mutants known as Others begin to descend from the sky with a hunger for human brains. Impervious to conventional weapons, those with acute extra-sensory abilities, known as psychics, are our only chance to fight the onslaught from above and preserve humanity.
Since that fateful day psychics have been scouted for their talents and recruited to the Other Suppression Force, humanity’s last line of defense.
Players will dive into a complex story of bonds, courage and heroism crafted by the minds behind the iconic TALES OF game, TALES OF VESPERIA. Using psycho-kinetic powers, the world becomes an important ally. Lift, break, and hurl pieces of the environment to build attack combos and lay waste to enemies.”