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Ghost of Tsushima

New Ghost of Tsushima Trailer Is All About its Epic Combat

Today Sony Interactive Entertainment released a brand new trailer of the upcoming samurai open-world game by Sucker Punch Productions Ghost of Tsushima. 
This article is over 4 years old and may contain outdated information

Today Sony Interactive Entertainment released a brand new trailer of the upcoming samurai open-world game by Sucker Punch Productions Ghost of Tsushima. 

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The trailer focuses on combat, showcasing the difference between the samurai and ghost fighting styles. We also see different combat stances and the ability to block arrows like a complete badass.

You can check it out below.

Ghost of Tsushima has recently been slightly rescheduled to release on July 17, 2020. It’s almost here and you can already read our enthusiastic review.

The game was originally announced in 2017 at Paris Games Week and if you want to see more, you can enjoy the launch trailer, another from Japan, one focusing on the story, some videos showcasing the worldan extensive gameplay reveal, the previous trailer, another recent Japanese traileran earlier video, and beautiful concept art.

If you’re unfamiliar with the game, you can read an official description below.

“In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan.

As the island burns in the wake of the first wave of the Mongol assault, samurai warrior Jin Sakai stands as one of the last surviving members of his clan. He is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima.”


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Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.