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Star Citizen

Star Citizen Video Explains The Future of Space Combat as Crowdfunding Passes $397 Million

Star Citizen developer Cloud Imperium Games has released new videos showcasing its growing space simulator.

Star Citizen developer Cloud Imperium Games has released new videos showcasing its growing space simulator.

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Today we take a look at an interesting discussion on how the developers plan to evolve space combat in the future within the game.

As a bonus, we also get a second video featuring concept artist Gavin Rothery, albeit this is more on Rothery himself than about Star Citizen.

You can check both out below.

In other Star Citizen news, the crowdfunding total has just passed $397 million and it’s currently sitting on $397,608,132.

The number of registered accounts is now over 3.3 million, and it’s at 3,332,064 at the moment of this writing.

As usual, you should keep in mind that it’s known that not all of them are paying players. The number includes free accounts created for a variety of reasons, including Free Fly events like the one happening next week.

Recently, we got an extensive look at what’s coming to Star Citizen with several panels hosted at CitizenCon, while Alpha 3.15 has just been released.

If you’re wondering whether the game is actually fun to play, this is a good place to start. A star-studded single-player campaign titled “Squadron 42” is in development.

For the sake of full disclosure, do keep in mind that the author of this article has been a Star Citizen backer since the original Kickstarter campaign several years ago.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.