Sea of Stars
Image via Sabotage Studio

New Sea of Stars Video Reveals Locks Gameplay Mechanic

In Sea of Stars, you can beak an enemy's "locks" to weaken or nullify their special attacks.

Sea of Stars developer Sabotage Studio released another of its usual videos of its upcoming pixel-art RPG.

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Today we get to see an interesting combat gameplay mechanic that adds depts to the game’s turn-based battles.

Enemies that can unleash spells or special skills will have a series of “locks” above them alongside a turn counter.

A lock is basically an icon indicating a damage type, and hitting the enemy with that damage type will break that specific lock.

For every lock you break before the turn counter drops to zero, the special attack will be weakened. Breaking all the locks will cancel the whole attack.

You can see how it woks below.

The charming and highly-anticipated RPG inspired by JRPGs is coming to PS5, PS4, Nintendo Switch, and PC.

The game was supposed to be released this year during the Holiday season, but will instead launch in 2023 following a recent delay. At the moment, a firm release date has not been announced.

The game is a prequel set in the universe of the developer’s The Messenger. itvhas been funded with a very successful Kickstarter campaign and will even feature music by acclaimed Japanese composer Yasunori Mitsuda.


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Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.