Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Cyberpunk 2077

Cyberpunk 2077 Devs Confirm Zero Microtransactions: “Don’t Believe The Clickbait”

Today Cyberpunk 2077 developer CD Projekt RED took to social media to confirm that the single-player game won't have any microtransactions. 
This article is over 4 years old and may contain outdated information

Today Cyberpunk 2077 developer CD Projekt RED took to social media to confirm that the single-player game won’t have any microtransactions. 

Recommended Videos

CD Projekt also reiterated that the game is one single purchase and there won’t be any tricks, encouraging fans not to believe the clickbait.

On the other hand, Cyberpunk’s multiplayer spin-off is a completely separate project, and that is the game that will feature microtransactions. 

You can see the tweets below.

The issue stemmed from a comment by CEO Adam Kiciński made during a recent investor conference

Kiciński was asked to comment on microtransactions specifically related to the yet unrevealed multiplayer spin-off of the game, of which we know basically nothing and that is likely to come much after the single-player title is launched.

“And the third one – Adam Kiciński again – well, we’re never aggressive towards our fans!

We treat them fairly and we’re friendly. So of course not – we won’t be aggressive – but you can expect great things to be bought. The goal is to design monetization in a way that makes people happy to spend money.

I’m not trying to be cynical or hide something; it’s about creating a feeling of value. Same as with our single-player games: we want gamers to be happy while spending money on our products.

The same is true for microtransactions: you can expect them, of course, and CP is a great setting for selling things, but it won’t be aggressive; it won’t upset gamers but it’ll make them happy – that’s our goal at least.”

Unfortunately, some media outlets did not put much effort into clarifying from the get-go that the comment applied exclusively to the yet-unrevealed multiplayer spin-off, causing confusion among fans, hence the encouragement not to believe the clickbait. 

Cyberpunk 2077 is coming to PS4, Xbox One, and PC, and it has recently been delayed to November 19, 2020. It has also been confirmed to be coming for Xbox Series X and PS5 down the line with upgrades available for those who purchase the game for the current generation of consoles.

If you’d like to read more, you can also enjoy some comments from Cyberpunk creator Mike Pondsmith from a few weeks ago, the most recent gameplay reveal, the latest traileranother about life paths, the latest screenshotsmore imagesanother batch about the Watson Districtone showcasing Westbrook, one featuring City Center,  one showcasing Santo Domingoanother featuring Heywood, and one showing Pacifica and The Badlands.

You can also hear some spiffy songs by listening to the “A Like Supreme”  by Johnny Silverhand’s own band Samuraianother titled “The Ballad of Buck Ravers”, one titled “Chippin’ in”, and the latest “Hole In The Sun” by Point Break Candy.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.