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Astral Chain

Astral Chain Gameplay Is “Right in the Middle of Bayonetta and NieR: Automata” According to Director

This article is over 5 years old and may contain outdated information

Today Nintendo released a new video about PlatinumGames’ Astral Chain starring Director Takahisa Taura.

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In the video, Taura-san mentions that Astral Chain’s play style is “right in the middle of Bayonetta and NieR: Automata.” Taura-san is certainly qualified to make this assessment, considering that he was the Lead Gameplay Designer on NieR: Automata.

The second point he makes is that you can use the “dual action” feature to control two characters at once. Not only you can control the two characters to fight one enemy, but also to fight multiple opponents. On top of that, you can use your Legion in various forms and the main character can use items to support the Legions.

Last, but not least, there are lots of cats in the game. Various kinds are featured, and they can be found in all sorts of places. Searching for them can be fun in itself.

It certainly sounds promising. You can watch the video yourself below.

If you want to see more, you can check out the gameplay showcased yesterday, and more from two days ago.

You can also enjoy the latest screenshots, the latest trailer, the original announcement, and the first details and screenshots.

Astral Chain will release exclusively on Nintendo Switch on August 30 both in North America and Europe.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.