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Death Stranding

Hideo Kojima Edited 49 Minute-Long Death Stranding TGS Gameplay Reveal Himself; Doesn’t Plan to Stop

Hideo Kojima will present two long chunks of gameplay of Death Stranding at TGS 2019 and they're going to feature his personal touch, quite literally.
This article is over 5 years old and may contain outdated information

Hideo Kojima is preparing to present two long chunks of gameplay of Death Stranding at Tokyo Game Show and they’re going to feature his personal touch, quite literally.

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Today Kojima-san teased on Twitter the first gameplay reveal, that is going to be 49 minute-long-

He also mentioned that he personally edited it, and he also prepared the script for the show. He plans to do the same with the second gameplay reveal, and to keep doing so until the end. 

 

According to the schedule announced by Sony Interactive Entertainment, the first gameplay presentation will be on Thursday, September 12, at 15:40 local time, while the second will follow on Saturday, September 14 at 16:00 local time. 

The second one should last approximately 30 minutes. 

Just a few days ago, Kojima-san also revealed that he’s prepared to start planning his next game almost immediately after finishing Death Stranding. 

If you want to know more about Death Stranding, you can take a look at the latest trailers from Gamescom, another trailer, the previous one, and its Japanese version with additional footage and a different song.

You can also enjoy another recent gallery of beautiful images, and a second one, more showing the first images in color,  another showing how you’re prompted to rest and sleep in the game, one focusing on diverse environments, one showcasing beautiful water and more, and the latest featuring snow and clouds.

Recently, we also saw the official box art for the first time, while Sony is planning to show a whole lot of the game at Tokyo Game Show.

Death Stranding will release exclusively for PS4 on November 8, 2019.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.