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Microsoft Flight Simulator concorde

Microsoft Flight Simulator Concorde Gets Release Date; GSX Ground Services Get New Video & Renton Airport Released

hird-party developers had new revels and a relevant release for Microsoft Flight Simulator add-ons in store today.

Third-party developers had new revels and a relevant release for Microsoft Flight Simulator add-ons in store today.

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We start with a new video from FSDreamTeam’s Umberto Colapicchioni showcasing the upcoming Microsoft Flight Simulator version of the popular GSX Ground Services.

Drzewiecki Design released its highly-detailed Renton Municipal Airport (KRNT) in the United States, including the attached Boeing factory.

It’s currently available on Orbx Direct and on SimMarket for approximately $22 plus applicable VAT.

  • A high-quality model of KRNT Renton Municipal Airport, featuring extensive details throughout the whole airport area, FPS-friendly design, with epic night textures, dynamic lighting, and supreme PBR materials
  • High definition mesh including exact runway profile
  • Fully modeled Boeing Renton Factory with an animated assembly line, where you can see by yourself how 737s are made
  • Custom-animated people, vehicles, and trains
  • Sound engineered specifically for this product for ultimate immersion
  • Fully compatible with Seattle Landmarks MSFS by Drzewiecki Design

Last, but not least, we get a development update for the Concorde by DC Designs, including the release date on March 30 and new screenshots. Of course, the Xbox version will come at a later time. March 30 indicates the release only for PC on Just Flight’s store.

Concorde work continues with even more dials, knobs, buttons, switches and animated drums! We have now added the selector dials that control just how much fuel is transferred into which tanks each time, allowing fine control of Concorde’s Centre of Gravity when in flight. This is not only important for obvious balance reasons, but also for when using the automatic fuel-transfer system, for which it then controls how much fuel to transfer each time to maintain the aircraft’s balance without the user having to worry about it.

The hydraulic system is running well, with multi-selectable set-ups for blue, yellow and green systems ( although not all three will have any effect on Concorde, they were there for redundancy purposes in the real airplane ) and the electrical system is linked in with everything else. There is basically too much to list here so I won’t bore you all with it, it’s enough to say that with the projection gauges now being finished off / refined, Concorde is finally fully functional, and work on the manual and final flight testing will begin next week. At the same time, a single copy of Concorde will be sent to YouTuber and commercial pilot CorporatePilotDad, who will perform the first preview of Concorde while also helping us to test her prior to the launch day. Further preview copies will then be released to selected previewers in the days following. Those receiving preview copies have already been contacted or had it confirmed that they will.

For those of you wondering, Concorde’s launch day is March 30th, 2022.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.