Goddess of Victory: NIKKE by Hyung-tae Kim’s Studio Gets New Trailer, Screenshots, & Art

Today South Korean game developer Shift Up released a new trailer, screenshots, and art of its upcoming mobile game Goddess of Victory: NIKKE.
Nikke Goddes of Victory

Today South Korean game developer Shift Up released a new trailer, screenshots, and art of its upcoming mobile game Goddess of Victory: NIKKE.

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The new assets come with the confirmation that the game will be released in English and you can already register for the closed beta, which is open only for the US.

If you’re unfamiliar with the Goddess of Victory: NIKKE, which is coming for iOS and Android, it was originally revealed at an event in 2019 alongside Project EVE (which is coming to PS5), and then showcased again at the end of 2020.

On top of that, while the name Shift Up may not immediately ring a bell, it’s the studio behind the popular mobile game Destiny Child and its CEO is the famous artist Hyung-tae Kim, also known for his gorgeous character design in the Magna Carta series and in Blade & Souls. This new game certainly follows the same trend.

The trailer also showcases some gameplay, that focuses on shooting while being optimized for mobile platforms. It’s defined as a “third-person shooter RPG.”

Here’s a bit of story (Sic):

Nikke, is the sole hope who shall bring victory to mankind long evicted from the surface. The top 3 Companies are the only entities allowed to manufacture Nikkes in the Ark.

A Nikke shall always obey the orders given to it by human beings. No exception. Mankind, dismally defeated,has gone underground. The ruler on the ground is no longer a human being.

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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.