Today, during the Summer Game Fest Kickoff Live broadcast, Bandai Namco showcased a brand new trailer of Tales of Arise.
The trailer introduces two new characters, Kisara and Dohelim, and povides a new look at the story and at the heroes we already knew about.
We also take the first look at the region of Elde Menancia and its capital Viscint. Dohelim is a Renan who fights with staff and astral arts. Kisara is a Dahnan fighting with a giant shield and an equally intimidating mace.
You can watch it below alongside a batch of screenshots and the official key art and pack shot.
Tales of Arise was originally slated for 2020 for PS4, Xbox One, and PC, but it was delayed due to the effects of the COVID-19 Pandemic. It’s now coming on September 10 (September 9 in Japan) for PS5, Xbox Series X|S, PS4, Xbox One, and PC.
If you want to take another look at the game, you can enjoy the previous trailers and screenshots, the latest gameplay, another reveal including details on editions and bonuses, another trailer, one more, another promotional video in English, some screenshots and artwork, the first batch of images, and the original announcement trailer.
If you’re unfamiliar with the game, you can read an official description below.
“Tales of ARISE follows the story of Alphen, an iron-masked individual whose home planet of Dahna has been enslaved and stripped of natural resources for the past 300 years by the nearby planet of Rena. As Alphen fights to free his people he encounters Shionne, a girl from Rena who is on the run from her countrymen. Both Alphen and Shionne will be joined throughout the journey by a supporting cast of characters to help in their fight for freedom.
Tales of ARISE carries the DNA of the much-loved Tales of franchise while also introducing advanced graphics and an evolved combat system to help push the series into the future. A new “Atmospheric Shader” developed by BANDAI NAMCO Studios adds subtle touches to the look and feel of the world evoking a hand-drawn painting. Combat has also evolved, allowing for a better sense of spectacle and direct player feedback based upon their actions. The graphics, combat system, characters, and story all work together to present a vivid and realized world that will immerse players as they are transported to the many environments and biomes they will explore throughout their time with Tales of ARISE.”
If you’d like to see more of what was announced during the Summer Game Fest livestream, you can check out the full recording of the event.