Ratchet & Clank: Rift Apart for PS5 Getting Performance & Performance Ray Tracing Modes With Day-One Patch

Today Insomniac Games announced some details and showcased a new video about the day-one patch of Ratchet & Clank: Rift Apart.
Ratchet & Clank

Today Insomniac Games announced some details and showcased a new video about the day-one patch of Ratchet & Clank: Rift Apart.

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We learn that the update will include both a Performance Mode and a Performance RT mode, which will respectively target 60 FPS and 60 frames-per-second with ray tracing.

Mind you, the update is already available now in case you happen to already have the game for whatever reason.

As a bonus, we get a look at the latter in a short clip.

Ratchet & Clank: Rift Apart releases exclusively for PS5 on June 11, 2021.

If you’re unfamiliar with the game, here’s a handy feature list. You can also take a good look at an older gameplay traileranother from a few weeks agoplenty of gameplay, and the latest story trailer.

  • Blast your way home with an arsenal of outrageous weaponry.
  • Experience the shuffle of dimensional rifts and dynamic gameplay.
  • Explore never-before-seen planets and alternate dimension versions of old favorites.
  • Feel in-game actions through the haptic feedback of the DualSense wireless controller.
  • Take full control of advanced weapon mechanics, made possible by adaptive triggers.
  • Planet-hop at hyper-speed via the near-instant loading of the PS5 console’s SSD.
  • Immerse your ears with Tempest 3D AudioTech as you work to save the universe.
  • Enhanced lighting and ray tracing render dazzling in-game worlds – displayed in crisp, dynamic 4K and HDR.
  • Choose Performance Mode to enjoy targeted 60 frames per second gameplay.

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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.