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scarlet Nexus

Scarlet Nexus Shows Relaxing Characters, Costumes, Sakura, & More in Brand New Screenshots

Scarlet Nexus may now have a release date, but its director Kenji Anabuki is continuing to show more of the upcoming JRPG by Bandai Namco.

Scarlet Nexus may now have a release date, but its director Kenji Anabuki isn’t slowing down his quest to show more of the upcoming JRPG by Bandai Namco.

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He shared another sizable batch of interesting screenshots once again on his own Twitter account, and as usual he provided an English translation of his notes.

We get to see another Other enemy, more scenes in which our characters relax, and even a look at costumes.

You can check everything out below.

If you’d like to see more of  Scarlet Nexus, you can check out the previous promotional video, the latest developer diarythe original trailer, a gallery of screenshots, an earlier gameplay showcase presented by Anabuki-san himself and producer Keita Iizuka,  more screenshots, and the latest gameplay.

Of course, you should also read my own preview from a few months ago.

The game is coming for PS5, Xbox Series X, PS4, Xbox One, and PC via Steam on June 25 and is even getting a TV anime adaptation by acclaimed studio Sunrise.

If you’re unfamiliar with the game, here’s how Bandai Namco describes it officially.

“In the far distant future, a psionic hormone has been discovered in the human brain, granting people extra-sensory powers and changing the world as we know it.

As humanity enters this new era, deranged mutants known as Others begin to descend from the sky with a hunger for human brains. Impervious to conventional weapons, those with acute extra-sensory abilities, known as psychics, are our only chance to fight the onslaught from above and preserve humanity.

Since that fateful day psychics have been scouted for their talents and recruited to the Other Suppression Force, humanity’s last line of defense.

Players will dive into a complex story of bonds, courage and heroism crafted by the minds behind the iconic TALES OF game, TALES OF VESPERIA. Using psycho-kinetic powers, the world becomes an important ally. Lift, break, and hurl pieces of the environment to build attack combos and lay waste to enemies.”


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.