Sea Power: Naval Combat in the Missile Age Shows Aircraft and Ships in New Screenshots

MicroProse shared new screenshots of the upcoming simulation strategy game Sea Power: Naval Combat in the Missile Age by Triassic Games.

MicroProse shared new screenshots of the upcoming simulation strategy game Sea Power: Naval Combat in the Missile Age by Triassic Games.

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The screenshots were showcased on MicroProse’s Twitter account (source: 1, 2, 3).

First of all, we get to see some civilian ships, but if Tom Clancy’s Red Storm Rising taught us something, is that there might be more to an apparently-innocuous barge carrier than meet the eyes.

We also take a look at both screenshots and the 3D models for some Soviet aircraft. While the game is mainly about naval combat, air power and even ground engagements will still play a relevant role, for obvious reasons.

If you want to see more about Sea Power: Naval Combat in the Missile Age, you can take a look at more screenshots and the original announcement.

The game doesn’t yet have a release date, but we already know that it’s coming for PC.

You can also read an official description below.

“Brought to you by the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in a modern naval conflict.

Whether it’s gunning it out with Boghammars in a surface duel, fighting off aerial attackers armed with long-range missiles, or hunting for enemy submarines with aircraft and surface ships, advanced weaponry and sensors are at your disposal.

Can you successfully hide your forces while detecting and tracking theirs? It is up to you to play an advanced game of cat and mouse on the high seas, to seize the initiative and attack with the advantage of surprise on your side. And at all times, you have to observe rules of engagement and take care not to cause an unnecessary incident that could lead to escalation. After all, you cannot really be sure just who that radar contact at 30.000 feet is, can you?”


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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.