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SoulCalibur VI

SoulCalibur VI’s Launch Considered Successful; Bandai Namco Increases Full-Year Prediction

This article is over 5 years old and may contain outdated information

Today Bandai Namco released its financial results for the third quarter of the current fiscal year, related to the period between Oct. 1 and Dec. 31. They also talked about the performance of the fighting game SoulCalibur VI.

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We notice that all relevant numbers are in the black. Both sales and profits show a significant improvement year-on-year.

The same can be said about the Network Entertainment business, which is the one that includes video games.

Interestingly we learn that SoulCalibur VI is considered to have had a successful launch worldwide, and that contributed to the positive results alongside sales of catalog games and new games on the Japanese market.

As a result of the figures from the first three quarters of the fiscal year, Bandai Namco increased its full-year forecast sizable, both for sales and profits. We’ll see on March 31 whether they’ll match the new prediction with actual results.

If you want to learn more about SoulCalibur VI, you can read our own enthusiastic review and watch the accolades trailer. You can also check out the recently-released DLC character 2B from NieR: Automata and a look at the story mode.

SoulCalibur VI is currently available for PS4, Xbox One, and PC.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.