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Star Citizen

Star Citizen Gets New Video Showing Character & AI Improvements as Crowdfunding Passes $439 Million

Star Citizen developer Cloud Imperium Games released two new videos about the growing space simulator focusing on upcoming tech and more.

Star Citizen developer Cloud Imperium Games released two new videos about the growing space simulator focusing on upcoming tech and more.

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The first video focuses on new improvements made to the character rendering tech, including skin and eyes, on top of the announcement that more hairstyles will be included. We then take a look at the work being done to let AI characters roam the surface of planets.

The second video showcases the process of the creation of an asset that will be used on Pyro’s space stations.

Incidentally, a free fly event is going on right now to let people try the latest update without spending any money until February 25. While not as big as the free events that usually happen around major celebrations, it’s still a good chance to give the current build of the game a look.

You can watch them below.

In other Star Citizen news, the crowdfunding total has just passed $439 million and it’s currently sitting on $439,019,697.

The number of registered accounts has recently passed 3.5 million, and it’s at 3,559,261 at the moment of this writing.

As usual, you should keep in mind that it’s known that not all of them are paying players. The number includes free accounts created for a variety of reasons, including Free Fly events.

A few months ago, we got an extensive look at what’s coming to Star Citizen with several panels hosted at CitizenCon.

If you’re wondering whether the game is actually fun to play, this is a good place to start. A star-studded single-player campaign titled “Squadron 42” is in development.

For the sake of full disclosure, do keep in mind that the author of this article has been a Star Citizen backer since the original Kickstarter campaign several years ago.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.