bethesda, xbox, microsoft

Watch Phil Spencer, Todd Howard, & Pete Hines As They Talk About Microsoft’s Acquisition of Bethesda

An interview with Xbox division head Phil Spencer and Bethesda's Todd Howard and Pete Hines about yesterday's announcement acquisition.
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Today Microsoft’s Xbox Live Director of Programming Larry Hryb posted a video featuring an interview with Xbox division head Phil Spencer and Bethesda’s Todd Howard and Pete Hines about yesterday’s announcement acquisition.

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Interestingly, we hear that many at Bethesda found out about the acquisition at the same time as the world has found out.

Yet, according to Howard, everybody was excited and pretty much said “of course,” with the feeling that the acquisition is going to make upcoming games better.

“It’s a big step, but for us, a really natural fit.”

The interview also shares quite a few interesting tidbits about the long-running relationship between Microsoft and Bethesda.

We then hear more about Microsoft’s plans for Bethesda’s games and Game Pass.

If you want to hear more from Phil Spencer, you can watch another video from yesterday.

Incidentally, yesterday Spencer also confirmed that Microsoft is going to honor the commitments made prior to the acquisition, like the temporary PS5 exclusives of  Deathloop and Ghostwire Tokyo. After that, Bethesda’s games will be on Xbox One and PC with other consoles possibly considered on a case-by-case basis.

This will certainly help push Microsoft’s new consoles. The Xbox Series X is priced at $499, while the Series S’ price is $299. They will both release on November 10 and pre-orders start tomorrow.

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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.