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Monster Hunter: World

Monster Hunter: World Update for PC Bringing Free High Resolution Texture DLC

This article is over 6 years old and may contain outdated information

Today Capcom announced on Monster Hunter: World’s Steam page that the game is getting a major update for its PC version.

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Among other things, players will be able to enjoy a High-Resolution Texture Pack DLC that will be available for free on Steam. It will weigh 40 gigabytes and it’ll require 8 gigabytes of video ram on your graphics card.

An option for TAA+FXAA will also be added as anti-aliasing. You can check out the full list of updates and an image showing off the new textures below.

  • Added support for High-Resolution Texture Pack DLC.
    You can change to high-resolution in-game textures by downloading
    this pack as free DLC from the Steam store.
    Note: The High-Resolution Texture Pack requires at least 40GB of
    free space and 8GB of graphic memory (VRAM). We will provide more detailed information on the system requirements after the update.
  • Added a “TAA+FXAA” option to Anti-Aliasing in the Advanced Graphics Settings.
  • When selecting “Take All” at the rewards screen after completing a quest,
    a list of all items received will now be displayed.
  • Added a new mouse control type that is less sensitive to unintentional movement
    when controlling the Focus Camera with the mouse.
  • Added a “Friends Can Join” option to the Private Session Settings.
  • Various bug fixes, including localization-related issues.
Monster Hunter: World

The update will release on April 4 at 00:00 a.m. UTC. It will be numbered 5.2.

While this update will be released only on PC, the game is most definitely still being supported on all platforms. Recently, Capcom implemented a crossover event with CD Projekt RED’s The Witcher 3: Wild Hunt.

Monster Hunter: World is currently available for PS4, Xbox One, and PC. It shipped over 12 million units.

Source: Steam 


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.