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Mecha Knights

Mecha Knights: Nightmare Getting Color & Pattern Customization for Your Robot

Mecha Knights: Nightmare developer Damian Kubiak posted an interesting update about the upcoming game, which will let players pick their robot's colors.
This article is over 4 years old and may contain outdated information

Mecha Knights: Nightmare solo developer Damian Kubiak posted an interesting update about the upcoming game. 

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We learn that he’s going to add color and pattern customization for the already highly-customized mech that we’ll get to control in the game. 

We also get to see a prototype picture and a video showcasing another element you will be able to color-pick, which is glowing eyes and other light details. 

As a bonus, we also get to take a look at a new torso and assault rifle, which the developer added in his quest to provide more and more parts to pick from. 

Set in 2049, Mecha Knights: Nightmare depicts a scenario in which monsters of unknown origin have appeared on Earth, and they’re gradually pushing humanity to the brink of annihilation. 

Among the sources of inspiration, its creator cites Armored Core, Front Mission, Earth Defence Force, Resident Evil, Blue Gender, and Muv-Luv. Personally, I can say this makes the project even more promising. Anyone mentioning Muv-Luv and Blue Gender among their sources of inspiration has my attention. I’m quite sure reading the brief description above will prove familiar to the fans of said titles.

The release window listed on Steam is fall 2020. At the moment, no other platforms have been mentioned.

If you want to see more, you can enjoy the first development vlog the secondthe third, and the fourth.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.