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Blue Reflection: Second Light

Blue Reflection: Second Light Samples Its Soundtrack in New Video

Today Koei Tecmo and Gust released a new video of the upcoming JRPG Blue Reflection: Second Light, the sequel of Blue Reflection.

Today Koei Tecmo and Gust released a new video of the upcoming JRPG Blue Reflection: Second Light, the sequel of Blue Reflection.

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The video doesn’t show any gameplay or cutscenes, but it focuses on providing a sample of the soundtrack with five different tracks.

You can enjoy it below.

Blue Reflection: Second Light releases in North America and Europe on November 9, 2021, for PS4, Nintendo Switch, and PC, just over a couple of weeks after the Japanese launch on October 21. 

If you want to see more, you can check out the first trailer, another recent batch of screenshotsanother gallery, a third, and the first gameplay.

Here’s how Koei Tecmo officially describes the game:

Even in this unreal world, the students cooperate and struggle to make their everyday-life as rich and fun as possible.
By deepening their bonds, Ao and her friends will eventually grow closer to the mystery of this world and the reason why they lost their memories.

Strengthening bonds

While spending every day together, their true feelings and personalities will be revealed. As your bonds grow deeper, you will acquire new strength in battle.

Crafting together

Depending on who you craft with, the completed item’s properties can change. It can also trigger a special conversation.

Build the ideal academy

Your friends will tell you what new installations they wish for. After setting them up, you will be able to go there together. There will also be surprising installations!

Reflector Form

Using the power of their rings, Ao and her friends summon unique weapons and change into their “Reflector” battle forms to combat monsters and other encounters.

Exhilarating Real Time Battles

Battles happen in real time. Transform into Reflector form and strike down enemies in one blow using the rings’ mysterious power.

Intense Close Combat

Against a powerful opponent, after managing to make the enemy falter, a “One-on-One” phase will begin. During this phase, after a certain amount of combos are inflicted, a super-powerful attack, the “One-on-One Finisher” will be unleashed.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.