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Berserk Gets a Brutal Trailer, Along With Official Screenshots and Details

A North America release date has yet to be announced.
This article is over 8 years old and may contain outdated information

Koei Tecmo and Omega Force have made good on their promise to show off more Berserk on June 23, and here it is. There’s a new gameplay trailer, showing off Guts hacking and slashing his way through a horde of enemies with his greatsword. The gameplay certainly does have Omega Force written all over it, though the combat itself looks a little slower, likely to compensate for the protagonist’s large weapon.

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The official website has also been launched, and we’ve been treated to a slew of new details about the game. Thanks to Gematsu, here’s a translation of the details shared on the website:

A Grand and Deep Story

The game starts from the “Golden Age Arc” popular among original fans, up until the end of the “Millennium Falcon Arc” where the protagonist Gust, on his journey for revenge, acquires his invaluable comrades. You’ll be able to relive the grand world of Berserk. Additionally, intense scenes reproduced via the anime movie and 3D models are included, and interactions between the members of the Band of the Hawk not included in the movie are being incorporated. This extensive story is being developed using an immense volume of graphics.

Various Characters

In addition to the story’s protagonist Guts, popular characters from the original work will also appear. These characters, who posses a variety of special skills, will showcase a number of unique actions in battle. Additionally, the major characters will feature the same voice actors as from the anime movie and July 2016-due television anime.

Berserk will be officially released for the PS4, PS3, and PS Vita on September 21 in Japan. A North America release has also been planned for the PS4, PS Vita, and PC.

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Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.