Death Stranding

Hideo Kojima Playing Death Stranding on PS4 While Adjusting the Game and Connecting its Parts

Early this Morning Hideo Kojima provided a small update on the development of his upcoming game Death Stranding, of which we still know very little.

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Kojima-san confirmed what he said at the beginning of the month, mentioning that the game is not yet in its debugging phase, but the team is currently working on combining all the elements they have created.

He himself is currently playing Death Stranding every day on PS4, connecting the pieces and making and making adjustments, which is a key phase in development.

You can find the original tweet below and a handy translation by Kojima Productions Head of Communications Aki Saito.

Incidentally, you may have seen some sites translating this as the game being in a “critical phase” of development. That’s a very weird and unconventional way to translate “重要なフェーズ” which is much milder in its meaning, and Saito-san correctly translated as “key time”.

I’m not sure if that’s an intentional attempt to manufacture a more sensational headline to keep the hits up in the weekend or simply a gross mistranslation, but it’s very odd that they didn’t use Saito-san’s translation, which was retweeted by Kojima-san himself and is basically official given his position.

That being said, it’s interesting that the game is already playable on PS4, even if obviously it still being worked on and this doesn’t give a precise indication of how much time in development is still required to finish Death Stranding.

If you want to know more about the game, you can read some recent impressions by Head of Marketing and Communications Aki Saito and actor Norman Reedus, and more by Guerrilla Games Managing Director Hermen Hulst. You can check out a lovely Holiday card designed by Yoji Shinkawa, a long gameplay video from E3 2018, a trailer from last year, and another from two years ago.

For now, we know that Death Stranding is coming to PS4, and recently Hideo Kojima himself possibly teased a 2019 release.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.