The campaign asks for $500,000 as a base goal and will last for a month until August 28.
Of course, there are stretch goals. The Fortress Mode will come at $750,000, while $1,000,000 will unlock the console versions.
The release window is marked as fall 2022 for PC.
The console versions that would be offered if the stretch goal is met are PS5, Xbox Series X, PS4, Xbox One, and a generic “Nintendo Next-Generation Console” which means whatever console Nintendo will have out in over two years when the game launches. It could still be the Switch if none is released in time. If a Switch version proves impossible due to the cost of downporting the game to the platform, the affected backers will be refunded.
Below you can watch the dedicated trailer and music samples by Motoi Sakuraba and Procyon Studio respectively.
Our story begins in one corner of Allraan, a tapestry of nations with diverse cultures and values.
By dint of sword, and by way of magical objects known as “rune-lenses,”
the land’s history has been shaped by the alliances and aggressions of the humans, beastmen, elves, and desert people who live there.
The Galdean Empire has edged out other nations and discovered a technology that amplifies the rune-lenses’ magic.
Now, the Empire is scouring the continent for an artifact that will expand their power even further.
It is on one such expedition that Seign Kesling, a young and gifted imperial officer, and Nowa, a boy from a remote village, meet each other and become friends.
However, a twist of fate will soon drag them into the fires of war, and force them both to reexamine everything they believe to be right and true.
The game brings back together Suikoden creators Yoshitaka Murayama and Junko Kawano who return to collaborate for the first time in 25 years. Below you can take a look at a neat infographic revealing prominent staff members.
For the sake of full disclosure, the author of this article has backed the game at a basic level in the first minutes of the campaign. He’s that excited.