The Last of Us Part II

The Last of Us Part II Video Is All About the Gameplay, Combat, Stealth, and Much More

Today Naughty Dog and Sony Interactive Entertainment released a new and extensive video of their massively-anticipated game The Last of Us Part II.

Today Naughty Dog and Sony Interactive Entertainment released a new and extensive video of their massively-anticipated game The Last of Us Part II.

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We get to hear from the developers of the game about its gameplay mechanics, including how the story and the nature of the characters inform the gameplay itself. 

For instance, Ellie is smaller than Joel, so her movements (and the jump button) have been implemented to convey the idea that she’s not as physically strong as many of her enemies, but she is nimble and she can use that to her advantage. 

We also hear about being prone, dodging, stealth, combat, and much more.

This is the second video of a series of four. You can watch the first featurette here.

Sony Interactive Entertainment recently reopened digital pre-orders for the game on the PlayStation Network. The game is ready and has “gone gold” ahead of its launch.

The Last of Us Part II will be released on June 19, exclusively for PlayStation 4.

If you want to see and learn more about The Last of Us Part II, you can also enjoy the latest trailer, the latest screenshotsa recent trailer, and read some more recent comments by director Neil Druckmann on gameplay, graphics, and story, on top of some on the work of animators and producers.

Speaking of The Last of Us, we also recently learned that a TV series is coming to HBO, co-written by Druckmann himself, with composer Gustavo Santaolalla working on the music.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.