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Halo Infinite

New Halo Infinite Videos Show the Making of Sound Effects

343 Industries released new videos showing scenes from the development of its upcoming game Halo Infinite focusing on sound design.
This article is over 4 years old and may contain outdated information

343 Industries released new videos showing scenes from the development of its upcoming game Halo Infinite.

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The videos focus on the creation of sound effects and were published on the studio’s official YouTube and Instagram account. 

The first video focuses on vehicles, recording various different kinds including a really noisy (but rather majestic) tractor from 1918 and a MiG-15UTI jet trainer. 

The second video features a “propane cannon” recorded into an abandoned mining town to record gunshot reflections bouncing in different spaces.

You can watch both below. 

If you’re unfamiliar with Halo Infinite, here’s how Microsoft defines it.

“The Master Chief returns in Halo Infinite – the next chapter of the legendary franchise beginning holiday 2020! Developed by 343 Industries for the entire Xbox family of devices, including Project Scarlett and Windows PCs, Halo Infinite continues the Halo 5: Guardians storyline and takes the franchise in ambitious and unexpected directions, powered by the all-new Slipspace Engine.”

If you’d like to see more about Halo Infinite, you can check out the trailer showcased at E3 2019 during the Xbox press conference, and a batch of screenshots and art. You can also read a few interesting comments from 343i studio head Chris Lee

The game is coming for Xbox One, PC, and Xbox Series X during the 2020 Holiday season.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.