PS5 Logo
Image via Sony Interactive Entertainment

PS5 Has Shipped 25 Million Units as of September 2022; PS Plus & PlayStation Network Users Decline YoY

The PS5 has passed 25 million units shipped, but PlayStation Plus and PlayStation Network are bleeding users.

Today Sony announced its financial results for the second quarter of the fiscal year 2022, related to the period between July 1 and September 30, 2022, including an update on PS5 and PS4 shipments.

Recommended Videos

3.3 million PS5 units were purchased by retailers worldwide during the latest quarter, which means that as of September 30, 2022, the console has shipped 25 million units in its lifetime.

As of the previous quarter, Sony has stopped reporting PS4 unit sales, which means that those remain officially locked at the 117 million figure disclosed in May.

In the slides included in the gallery below, you can find a full overview of the performance of the Game & Network Services business (which includes both PlayStation and PlayStation Network), with all the relevant figures including software sales and more.

We learn that sales for the quarter significantly increased (up 12%) year-on-year, mostly due to the impact of foreign exchange rates partly offset by declining sales of third-party games.

Operating income significantly decreased (down 49%) year-on-year due to the increase in costs for software development, the recording of the expenses associated with the acquisitions of studios including Bungie, and the declining sales of third-party games. This was only partly offset by the decrease in losses for the sale of PS5 hardware, due to production cost-cutting and possibly the recent PS5 price hike.

The sales forecast for the segment has been increased slightly from the one published in July due to the foreign exchange rates and the price increase for PS5, partly offset by the decline in third-party game sales.

The operating income forecast has been dropped by 12% due to the same reasons.

Additional documentation about the performance of Sony’s gaming business showcases that the grand total of PlayStation Plus subscribers was at 45.4 million as of September 30, while the PlayStation Network had 102 million monthly active users. Both numbers were down from the previous quarter and also year-on-year.

It’s worth mentioning that Network Services sales were significantly up year-on-year despite the loss in users, so it’s possible that the new and more expensive PlayStation Plus tiers are having a positive effect there.

Speaking of Sony as a whole, both sales and operating income show improvement year-on-year, as you can see below.

If you’d like to compare with historical data, you can read our dedicated article about the previous financial results announced in July.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
related content
Read Article Fallout 76 Players Aren’t Sold on the New Season’s Rewards
A happy-looking marshmallow in Fallout 76.
A happy-looking marshmallow in Fallout 76.
A happy-looking marshmallow in Fallout 76.
Read Article Destiny 2 Players Share Their Hopes for Episode 1: Echoes
Destiny 2 Episode Echoes promotional art with three characters stepping out of portal
Destiny 2 Episode Echoes promotional art with three characters stepping out of portal
Destiny 2 Episode Echoes promotional art with three characters stepping out of portal
Read Article Most Elden Ring Players Unable to Play Shadow of the Erdtree DLC
Elden Ring How to Beat Mohg, Lord of Blood
Elden Ring How to Beat Mohg, Lord of Blood
Elden Ring How to Beat Mohg, Lord of Blood
Related Content
Read Article Fallout 76 Players Aren’t Sold on the New Season’s Rewards
A happy-looking marshmallow in Fallout 76.
Read Article Destiny 2 Players Share Their Hopes for Episode 1: Echoes
Destiny 2 Episode Echoes promotional art with three characters stepping out of portal
Read Article Most Elden Ring Players Unable to Play Shadow of the Erdtree DLC
Elden Ring How to Beat Mohg, Lord of Blood
Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.