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pokemon let's go media create

Pokemon Let’s Go Sold Only 52% and 62% of Initial Shipment in Japan According to Media Create

This article is over 6 years old and may contain outdated information

While at first sight Pokemon: Let’s Go, Pikachu! and Pokemon: Let’s Go, Eevee! launched successfully in Japan with 661,240 sold-through to customers in its first week on the shelves, the weekly analysis just released by statistics firm Media Create paints a slightly different picture.

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Media Create mentions that the twin games debuted with half a million copies less than their predecessors Pokémon Ultra Sun and Ultra Moon, which moved 1.163 million copies during its launch in the same period last year.

On top of that, Pokemon: Let’s Go, Pikachu! sold only 62.96% of the initial shipment, while Pokemon: Let’s Go, Eevee! did even worse, selling 51.80% of the copies shipped to stores by Nintendo. This is visibly worse than the percentages between 70% and 80% achieved by previous games of the series.

The firm explains that while Nintendo has made major changes to the game’s system in an effort to involve new users, it’s hard to say that this effort has been successful for now. That being said, since long-term performance will be greatly affected by the demand for gifts, it’ll be important to pay close attention to what happens in the upcoming New Year and Holidays shopping season.

In the meanwhile, we recently learned that the twin games shipped three million copies worldwide in the first week. You can also watch their recent accolades trailer.

Source: Media Create


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.