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The Initiative

Microsoft’s The Initiative Studio Scoops Up Former Naughty Dog Dev

This article is over 5 years old and may contain outdated information

Microsoft’s all-new first-party studio The Initiative has added another talented developer to its ranks, as former Naughty Dog and The Motive game designer Robert Ryan joins the team as a senior systems designer.

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Ryan arrives after a six-year tenure with PlayStation’s first-party studio Naughty Dog, in which he would have worked on both The Last of Us and Uncharted 4. He’s the second member of the team to have worked on PlayStation exclusives after Brian Westergaard (Former lead producer, God of War).

Ryan follows two other notable developers from Crytal Dynamics who joined The Initiative in August last year.

It’s this level of talent that’s meant The Initiative has generated the most intrigue of any of Microsoft’s long list of recent studio acquisitions.

Particularly so, after a recruitment video earlier this year spoke of “pushing boundaries” with their first project. It appears they’re on a mission to deliver the sort of quality exclusive content to Xbox that could stand shoulder to shoulder with the industry’s best.

They’ve certainly got the talent to pull it off. As for when we can expect to hear tangible details on exactly what’s in the pipeline, though, is anybody’s guess. I think it’s safe to say this whatever it is it’ll be destined for Microsoft’s next-generation of consoles.

Source: Linkedin via Klobrille


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Image of Alex Gibson
Alex Gibson
Alex was a Senior Editor at Twinfinite and worked on the site between January 2017 and March 2023. He covered the ins and outs of Valorant extensively, and frequently provided expert insight into the esports scene and wider video games industry. He was a self-proclaimed history & meteorological expert, and knew about games too. Playing Games Since: 1991, Favorite Genres: RPG, Action
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