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Microsoft Flight Simulator PMDG

Microsoft Flight Simulator PMDG Boeing 737-600 Gets First Video; Pilatus PC-12 Gets New Screenshots; San Antonio Airport Released

Today more reveals were shared about upcoming add-ons for Microsoft Flight Simulator, on top of a relevant airport release.

Today more reveals were shared about upcoming add-ons for Microsoft Flight Simulator, on top of a relevant airport release.

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We get to see the very first video of the upcoming Boeing 737-600 by PMDG (shared by PMDG Technical team member and YouTuber 737NG Driver), which is coming soon.

Not only do we get to see how the aircraft behaves and why it’s affectionately nicknamed the “pocket rocket” by the team at PMDG, but we also witness the new lateral navigation suite in action. This is interesting even if you’re not interested in the -600 specifically, as it will be implemented on the -700 as well.

We also get confirmation that it’ll be priced at $49.99 and that PMDG will pack liveries for every single real-world operator out of the box.

Carenado also provided new screenshots of its upcoming Pilatus PC-12. We hear that it’s very near to release and it’ll support the GTNXi by TDS.

Last, but not least, iniBuilds released its San Antonio International Airport (KSAT) in Texas, US.

You can purchase it on the developer’s own store for $20.06.

  • Hand-made ground polygons with crisp, bespoke texture sets (Runways, aprons, paths, roads)
  • Thousands of hand-placed custom car models
  • True-to-life airport land side recreation with custom ground decals, signposts, vegetation, parking lots and more
  • Accurately modelled and positioned dynamic airport lighting
  • Hand-placed, high-definition vegetation, signage, ground clutter, vehicles, handling objects and more which have been custom-modelled in house by the iniScene team
  • Bespoke taxi signage as it is in the real world
  • Highly detail models of all airport buildings, objects and surroundings
  • Main airport terminal interior with lighting and custom objects
  • Use of the latest MSFS SDK features to allow for the best optimisation and performance possible 30cm/px satellite imagery which has been hand corrected and colour blended to MSFS’ Bing satellite data
  • Custom built jetways with stand signs and airline logos per spot, PBR texturing and animations
  • Accurate logos and real-world decals scattered throughout the airport to promote a true to life feeling
  • Custom dynamic ground handling vehicles integrated over updates, to start we’ve included our custom pushback tug, that replaces the default Asobo Pushback vehicle at San Antonio exclusively
  • Level of Detail (LOD) optimisation for every model to encourage the best performance possible
  • Compiled and optimised for Xbox Series X and S
  • Detailed, custom terminal interior model
  • Windshield rain effects for the terminal, and other assets around the vicinity
  • Animated palm trees at both entry ways to the terminal (roadside)
  • Detailed fire and rescue station with interior, along with true to KSAT fire engines
  • Custom ground handling/workers positions and spawn parameters on all parking spots

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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.