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Halo Infinite

Halo Infinite Multiplayer Will Be Free-to-Play And Support 120 FPS on Xbox Series X

Today 343 Industries and Microsoft dropped some juicy news about their upcoming first-person-shooter Halo Infinite and its multiplayer.
This article is over 4 years old and may contain outdated information

Today 343 Industries and Microsoft dropped some juicy news about their upcoming first-person-shooter Halo Infinite.

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According to the announcement made via Twitter, the game’s multiplayer will be free-to-play and will support a massive 120 frames-per-second on Xbox Series X. 

You can find the official announcement below.

If you’re unfamiliar with Halo Infinite, you can enjoy an official description below, with plenty of details.

You can also watch the latest gameplay reveal and the latest trailer.

The legendary Halo series returns with the most expansive Master Chief story yet.

Campaign: When all hope is lost and humanity’s fate hangs in the balance, the Master Chief is ready to confront the most ruthless foe he’s ever faced. Begin anew and step inside the armor of humanity’s greatest hero to experience an epic adventure and finally explore the scale of the Halo ring itself.

Multiplayer: Halo’s celebrated multiplayer returns! More information coming later this year (requires Xbox Live Gold on console, membership sold separately).

Forge: Halo’s epic content creation tool is back and more powerful than ever. More information coming later this year.

Cross-Generation Gaming: Halo Infinite provides an amazing experience across the Xbox One and newer family of consoles as well as PC with stunning graphics and world-class cross-platform play. And, on Xbox Series X as well as supported PCs, enjoy enhanced features like up to 4k resolution at 60FPS in campaign and greatly reduced load times creating seamless gameplay that usher in the next generation of gaming.

Halo Infinite is slated for release on Xbox One, Xbox Series X and PC this holiday season


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.