AI: The Somnium Files – nirvanA Initiative (2)

AI: The Somnium Files – nirvanA Initiative Gets New Key Art by Yusuke Kozaki

Today Spike Chunsoft released a new key artwork for its upcoming game AI: The Somnium Files – nirvanA Initiative.

Today Spike Chunsoft released a new key artwork for its upcoming game AI: The Somnium Files – nirvanA Initiative.

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The artwork has been designed by Yusuke Kozaki, the character designer of the series. If you’re unfamiliar with the name, he’s well-known for his work on No More Heroes, Demon X Machina, a bunch of Fire Emblem games, and more.

Of course, the game is a follow-up of the 2019 game AI: The Somnium FIles by Kotaro Uchikishi of Zero Escape fame.

You can check out the new art below.

Here’s how Spike Chunsoft describes AI: The Somnium Files – nirvanA Initiative. It will release worldwide in spring 2022 for PC, Xbox One, Nintendo Switch, and PS4, and you can check out the original reveal trailer.

“Six years ago, the right half of a corpse was discovered under mysterious circumstances. The left half was never found…until six years later, when it was discovered completely fresh with no signs of decay, as though the victim was alive until just recently. Now, newly-appointed Special Agent Mizuki and her AI partner Aiba are tasked to solve the bizarre Half Body serial killings…”

A Collector’s Edition will be available, including the following:

  • AI: THE SOMNIUM FILES – nirvanA Initiative Exclusive Good Smile Company POP UP PARADE ~170mm PVC figure of the beautiful AI-Ball “Aiba”
  • SECRET OF THE WORLD: THE DEFIniTIVE ART BOOK featuring concept art and illustrations by Yusuke Kozaki
  • HARMOniOUS DISCORD official soundtrack by returning composer Keisuke Ito

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Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.