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Battlefield 2042

Battlefield 2042 Developers Discuss Season 1 & Beyond in New Video: Changes to Maps, Gameplay, & More

EA released an extensive video in which the developers of Battlefield 2042 explained some of the changes coming with season 1 and beyond.

Today EA released an extensive video in which the developers of Battlefield 2042 explained the some of the changes that we can expect with the launch of Season 1 and beyond.

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We learn some hints about the new map coming with the new season, which will come in early June, which will have “a lot of verticality,” followed by a look at the changes that will come to the Kaleidoscope map.

We also get to see a bit further in the future with the renewed Renewal (pun fully intended), which will come in Season 2.

Breakthrough will be dropped to 64 players to improve the gameplay experience, while Hazard Zone won’t be included for upcoming maps that will be added with the seasons.

A lot of changes are coming to specialists including new visuals and animations. Gameplay changes are also coming but the team isn’t ready to share their plans about that right now.

Traversal will get some “big updates” in July, including new movement animations that feel more natural.

PC players will be happy to learn that DICE expects to keep pushing with performance improvements with Season 1.

The roadmap ahead includes four seasons, four new specialists, four battle passes, new locations, new weekly missions, new weekly rotations, and new in-game store items.

Battlefield 2042 is currently available for PS5, PS4, Xbox Series X|S, Xbox One, and PC.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.