Street Fighter V

Street Fighter V Getting “Definitive Update” Later This Month: Brings Balance Tweaks, New Filters, & More

Today Capcom announced a new and "definitive" update coming for its popular fighting game Street Fighting V.

Today Capcom announced a new update coming for its popular fighting game Street Fighting V.

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The update, which is defined as “definitive” by the publisher, will be released on PS4 and PC on November 29, 2022.

It includes tweaks to battle balance, new filters (including a fetching cel-shaded one) available only in offline mode, new tracksuit colors, and tracks remixed by CAP-JAMS for Akira, Oro, Rose, Luke, and Dan.

The announcement came with a trailer showing off the new elements, which you can see below.

If you’re unfamiliar with Street Fighter V: Champion Edition, which is now available for PS4 and PC, here’s how Capcom describes it. You can also take a look at the latest character, Luke.

It’s also worth reminding that Street Fighter 6 has already been announced, even if we have not seen much.

“Rule the ring with Street Fighter V: Champion Edition, the most robust version of the acclaimed fighting game! This new version includes all content (excluding Fighting Chance costumes, brand collaboration costumes and Capcom Pro Tour DLC) from both the original release and Street Fighter V: Arcade Edition. Champion Edition adds each character, stage and other content that released after Arcade Edition and with the release of this new version. In total: 40 characters, 34 stages, over 200 costumes – all action-packed into one knockout edition! READY? FIGHT!

All game mode additions and balance updates are free for owners of any Street Fighter V version. Additionally, all DLC characters remain earnable completely free of charge through completing various in-game challenges and receiving earned in-game currency, called Fight Money. For those who can’t wait, in-game content can be obtained instantly using real money. Certain additional content can only be acquired using Fight Money, which can be earned through normal gameplay.”


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.