Star Citizen

Star Citizen Gets New Videos Showing Upcoming Ships, Derelicts, WIP Salvage Beam, and More

Star Citizen developer Cloud Imperium Games released two new videos about the growing space sim, focusing on upcoming content.

Star Citizen developer Cloud Imperium Games released two new videos about the growing space sim.

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The first video showcases several upcoming elements like docking areas for space stations that still need them, a look at the work-in-progress Drake Corsair and Drake Vulture, Reclaimer derelicts (including inhabited ones), and the handheld salvage beam.

The second video focuses on a round-table interview with the EU PU Gameplay Feature Team, also focusing on the work being done for the future of the game.

In other Star Citizen news, the crowdfunding total has recently passed $445 million and it’s currently sitting on $445,540,559.

The number of registered accounts has recently passed 3.6 million, and it’s at 3,616,405 at the moment of this writing.

As usual, you should keep in mind that it’s known that not all of them are paying players. The number includes free accounts created for a variety of reasons, including Free Fly events.

A few months ago, we got an extensive look at what’s coming to Star Citizen with several panels hosted at CitizenCon.

If you’re wondering whether the game is actually fun to play, this is a good place to start. A star-studded single-player campaign titled “Squadron 42” is in development.

For the sake of full disclosure, do keep in mind that the author of this article has been a Star Citizen backer since the original Kickstarter campaign several years ago.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.