Today Alice in Dissonance released a new trailer of its upcoming visual novel fault – milestone two side: below.
Here’s an explanation shared by the developer:
“We planned on Q1 and we hoped for spring/summer but it’s taking a bit longer than expected. Sorry, we’re really bad at guessing these time frames, but the game IS coming along quite nicely and we are 100% confident this won’t turn out like StP where we’re stuck in the water. It will come this year (2021), so please just hold on just a bit longer!”
You can watch the trailer itself below.
Theoretically, the game was announced for PC, PS4, and Nintendo Switch, but this trailer only had the PC and Switch logos at the end. The Japanese trailer also has the PS4 logo in the thumbnail but not at the end. Alice in Dissonance has not yet commented on this to my knowledge. During the Indie Live Expo that aired earlier today, the game was also mentioned as releasing for PC and Switch.
If you’re unfamiliar with the series, you can read an official description of the original fault – milestone one below.
“fault is a series of Science Fantasy Cinematic Novels using a unique 3D Camera system for a visually immersive reading experience, which follow the story of a princess named Selphine and her Royal Guardian Ritona. When a sudden assault devastates their homeland of Rughzenhaide, the two are forced to escape… but somehow end up teleported into an unknown forest full of vegetation they don’t recognize. The atmosphere is thick and heavy. There is no sign of life, which is very unusual for such a lush forest. Something is wrong about the land… But they are too startled to notice what.
Who were the attackers and what was their goal?
Where did Selphine and Ritona end up?
Will the two make it home safely?
And more importantly, what has happened to their homeland?
Follow Selphine, the bubbly, happy-go-lucky Princess and her sharp-witted but slightly misanthropic Royal Guardian Ritona, on their journey of a lifetime back to their homeland of Rughzenhaide.”