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Blue Protocol

Blue Protocol Gets New Video, Screenshot, and Details on Older Character Customization and City

This article is over 5 years old and may contain outdated information

Bandai Namco is continuing to reveal new aspects of its upcoming online JRPG Blue Protocol, and today they released a new video, a new screenshots, and new details.

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The assets and info were shared via social media (sources: 1, 2, 3, 4).

First of all, we get to see the character creation of an older guy. This display was requested by many since all of the characters we have seen so far looked very young.

More videos of this kind will be released going forward featuring a beautiful girl, a boy, and a “sexy” character (they didn’t mention if it’ll be a guy, a lady, or both).

Incidentally, this particular customization won’t be available in the upcoming alpha, while selectable parts differ depending on the body type and face type. Since the development team is going for a look similar to anime movies, extreme customization like a beard on a young boy’s face would break the art style and won’t be available.

The character customization features are still in development, and developers will work on increasing the options in the future. They expect feedback on this in the questionnaire that alpha testers will be asked to send in.

Secondly, we get to see a new screenshot of the city named Astreris, which serves as the home base of the players. The city is both large and beautiful, and many adventurers visit it to find work. There is even a beach for those who enjoy that.

If you want to see more, you can watch the initial announcement trailer and the first screenshots, and the second batch of screenshots together with a video featuring the character creation, and the latest screenshots from earlier today.

Blue Protocol is an online JRPG in development for PC by a team named Project Blue Sky, which is a joint initiative of Bandai Namco Online and Bandai Namco Studios. At the moment, there is no release date.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.