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The Last of Us Part II

Naughty Dog Just Shot The Last of Us Part II’s Ending

This article is over 5 years old and may contain outdated information

Today The Last of Us Part II Director Neil Druckmann had another tease to share about the game, and this time it’s a pretty relevant one.

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Apparently, the team has shot the final scene of the game, as you can see in the tweet below.

Do keep in mind that this isn’t a clear indication that performance capture for the game has concluded, because we don’t know whether Naughty Dog has been shooting the scenes in order. As a matter of fact, many developers don’t.

Just a few days ago, we learned that Laura Bailey wrapped up the performance capture on her part. While we don’t know the character she plays just yet, we do know that she’s one of Druckmann’s favorites in the game.

A little while ago, the team shared that the game’s writer Halley Gross will also have a role in the game, while Druckmann mentioned another tease about “one of the most complicated and heart-wrenching scenes” Naughty Dog has ever worked on. We also heard how friendly competition between Sony’s first-party studios helps the folks at Naughty Dog improve their own games.

Unfortunately, we haven’t seen much of the game since the latest reveal at E3 2018, but back during the Holidays, Sony Interactive Entertainment released a brand new dynamic theme dedicated to the game and a two-hour-long video showing the same scene with a burning car. That was Naughty Dog’s humorous (and fairly dark) take on a Yule Log for the Holidays.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.