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Man of Medan Dev Diary Dives Into Supermassive’s Creative Process

Man of Medan, Developer Diary
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Man of Medan Dev Diary Dives Into Supermassive’s Creative Process

Man of Medan, the first game in the Dark Pictures Anthology by Supermassive Games, has received a new developer diary detailing all of the work its creators have put into making the title authentically terrifying.

Posted to YouTube by Bandai Namco Entertainment on Mar. 29, the new diary details how Supermassive has been working to make the game’s setting and environment more immersive.

From going out on the open water to acquire audio of a ship at sea to observing how their boat moved down to the most minute of details, the team has spared no expense in crafting an experience up to their goals and expectations.

This is all the more impressive when one factors in that the game utilizes real time CG. Every detail of the title’s cinematics have been painstakingly perfected, speaking to how much time and effort the team has put into the project.

This is more than just talk too, with the dev diary showing off footage of all of these efforts.

The full diary can be viewed down below.

First revealed in August of 2018, Man of Medan tells the tale of a group of friends who become trapped on a ghost ship after escaping a dangerous storm.

Like Supermassive’s past title Until Dawn, the game will be largely cinematic with the player’s choices determining the fates of the characters and the outcome of the story.

It’s also only the first of several horror-themed titles that will be featured in Supermassive’s The Dark Pictures Anthology, with several more planned for release following Man of Medan’s launch.

In the meantime, players can look forward to getting their hands on Man of Medan when it releases this summer on PlayStation 4, Xbox One and PC.

For more on the game, check out the previous dev diary that focused on how the team designed the ghost ship where the story takes place.

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